Felix Park aims to make wonderful games.
My decade+ game development career includes shipping The Last of Us: Part II, Uncharted: The Lost Legacy, and Uncharted 4: A Thief's End as a Game Designer (Technical Designer/Level Scripter, mostly) at Naughty Dog. I was the game designer on the Routes feature for Pokémon GO, and also have experience as a Tools Programmer, Multiplayer Game Designer, and Gameplay Programmer. You can read about all of that and more on my Portfolio.
Additionally I'm not above putting my personal/jam/academic games on here, which you can take a gander at on Other Work.